RESUME

EXPERIENCE

Bata (Video Game)

Director

July 2020 - Present

  • Directed the story, style, and design of a 2.5D sidescroller video game.

  • Collaborated and communicated with animators, visual development artists,  programmers, the game designer, the music composer, and the producer to develop the game in Unity.

  • Animated gameplay cycles for the player character and the intro level boss in Autodesk Maya.

  • Developed the initial story and style of the game.

  • Provided feedback to all work that was developed for the game.

24 Hour Ultimate Animation Challenge (Animation Challenge)

3D Character Animator

March 2021

  • Collaborated with a group of students to produce a short animation sequence (within 24 hours) based on the theme of "space, giant, potion".

  • Offered and received feedback on animations.

48 Hour Animation Jam 3 (Game Animation Challenge)

3D Character Animator

March 2020

  • Coordinated and collaborated with a group of students on animating 4 game cycle animations (within 48 hours) based around the theme of "villain".

  • Animated an Idle Animation with a Cycle Breaker.

  • Assigned each team member with an animation to create for the challenge.

  • Offered and received feedback on animations.

  • Created a schedule to help structure work time and break periods.

  • Assisted in maintaining team motivation and morale.

 

ROWDY RUMBLE (Video Game)

2D Gameplay Animator

May 2019 - July 2020

  • Worked as a gameplay animator for a senior thesis project.

  • Practiced figure drawing, pose design, and fighting game animation.

  • Animated attack moves in Toon Boom Harmony for prototype character, Robucky, and Bellectric.

  • Helped explore various move-sets for Bellectirc.

  • Cleaned up animation using Adobe Photoshop.

  • Communicated with the Director and Lead Animator for Rowdy Rumble by receiving and addressing their feedback.

24 HOUR CHALLENGE 2019 (Short Film Contest)

2D Character Animator

October 2019

  • Collaborated with a group of students on animating a 30-second short film (within 24 hours) based on the theme of family.

  • Created a schedule in Google Calendars to help guide the team progress in completing the film on time.

KAERU (Short Film)

2D Effects Animator

January 2019 - May 2019

  • Volunteered as a 2D effects animator for a senior thesis project.

  • Animated water effects in Toon Boo Harmony such as water ripples, bubbles, and a crashing wave.

  • Cleaned up and colored animation using Toon Boom Harmony.

  • Communicated with the Lead 2D Effects Animator for Kaeru by receiving and addressing their feedback.

24 HOUR CHALLENGE 2018 (Short Film Contest)

2D Character and Effects Animator

October 2018

  • Collaborated with a group of students on animating a 30-second short film (within 24 hours) based on the theme of empathy.

VEGGIE PALS (Short Film)

2D Character Animator

April 2017 - May 2017

  • Collaborated on a class project to produce an animated short film.

  • Animated a couple of the shots for the short film.

YAK ATTACK (Short Film)

2D Animator

January 2017 - May 2017

  • Volunteered as a 2D animator for a senior thesis project.

  • Animated a shot for the short film.

EDUCATION

San Jose State University, San Jose, CA

BFA Animation/Illustration

August 2016 - PRESENT

TECH SKILLS

  • Autodesk Maya

  • Toon Boom Harmony

  • Adobe Animate

  • Adobe Photoshop

  • Adobe Illustrator

  • Adobe Premiere

  • Adobe InDesign

  • Unity

  • Google Docs

  • Google Spreadsheets

  • Google Calendar

SOFT SKILLS

  • Creative

  • Detail-Oriented

  • Team Player

  • Communicative

  • Self-Motivated

  • Organized

  • Responsible

INTERESTS

  • Animation

  • Video Games

  • Dungeons and Dragons

  • Golf

  • Bowling

  • Volleyball